Same as decrease opacity by opacity button so that we can see model. So hold Scale button and rotate wheel to scale this image. There are scale and opacity button on this wheel. Press Z button to hide or unhide the wheel. You can choose jpge or png file format of image from its saved location and click on Open button.Īnd you will have this image into texture panel so select it and click on ‘Add To Spotlight’ button.Īnd you will have an image like this with a navigation circle.Ĭlick outside the while to move image or click and hold inside wheel to move this wheel. Here you will find the Import button to so click on it. For importing an image go to Texture menu of menu bar and click on it. Now take a base image of for the reference of character which you want to create. So you can find it in Lightbox panel of this software. Now after having knowledge about polypaint let us we have discussion about what are the basic steps through which we have to go for character creation in this software. For start creating any character we take a Sphere model. If there are a number of separated parts in your model then you can do the same for each. This way you can apply polypaint to your model. You can press and hold I button of keyboard as shortcut key of RGB Intensity slider bar. You can adjust the RGB intensity for changing the intensity of color. So as per you requirement you can switch between both methods. If you don’t want to sculpt during painting then go to top bar of the surface screen and you will find Zadd button here which you can make disable by clicking on it.Īnd after this, it will only apply paint on the surface. Now start painting on the surface of the model but you can see it will sculpting on the model surface also while painting with your chosen color which is very good feature for some cases. It will fill our model with the chosen color.Īnd now when we change color on color pallet it will now affect our whole model and it works as blank canvas on which we can do painting. Click on this menu and here click on FillObject button.
Let us now change to white color from same color pallet and for apply your chosen color you have to go Color menu of menu bar. You can see when we choose color it will apply on the whole model. Now go to color panel and choose any color. The most important thing which you have to do for start paint is enable RGB Channel button which is at the top bar of user screen.